Interactive & 3D
Aether OS — Cybernetic Web Workspace
A futuristic 3D web workspace featuring real-time glassmorphism lighting, GPU-accelerated window physics, and customized scroll timeline triggers.
Senior Creative Technologist & Interaction Engineer crafting ultra-fluid web experiences, smooth scroll architectures, and state-of-the-art interactive frontends.
With over 6 years of experience in front-end architecture and creative engineering, I specialize in building high-touch digital products that blend fluid micro-interactions, responsive 3D elements, and 60 FPS scroll-driven animations.
My philosophy centers around **Zero Layout Jank**, accessible contrast, clean modular codebases, and visual magic that makes users stop and marvel.
Meticulous attention to typography, sub-pixel rendering, and custom easing curves.
100/100 Lighthouse performance, hardware-accelerated transforms, and optimal loading strategy.
Directing high-profile web GL projects, interactive campaign sites, and smooth scroll web apps for global brands.
Engineered custom smooth scroll pipelines, component design systems, and web performance optimizations.
Explore a selection of recent projects featuring interactive WebGL, custom animations, and responsive architectures.
Interactive & 3D
A futuristic 3D web workspace featuring real-time glassmorphism lighting, GPU-accelerated window physics, and customized scroll timeline triggers.
AI & Web Apps
An intelligent web dashboard providing real-time data visualizations with neon data charts, fluid micro-interactions, and instant state persistence.
Design Systems
An ultra-luxury fashion e-commerce storefront with parallax image revealing layers, custom inertia smooth scroll, and dark mode elegance.
AI & Web Apps
Interactive web audio engine displaying live frequency spectrum visualizers on HTML5 Canvas with smooth responsive controls.
Proficiency across modern front-end technologies, animation pipelines, and software architecture.
Have an ambitious web project, need a smooth scroll interactive experience, or want to consult on WebGL performance? Reach out directly!